![]() Increase field yield - You can far more bang for your buck with your crops.Sleep anywhere - If you're far away from your farm, you can use this to get a good night's rest anywhere.You can pick up anything with your own two hands. Carry Heavy Loads - The limitations of your farmer's strength will no longer be a thing.Placeable sell and repair point - You can use this mod to add a new sell/repair point to the map so that you're never far away from this.From what we've seen so far though, these are the five that we recommend the most: There are hundreds of mods available in Farming Simulator 22 and new ones are being added all of the time. This includes PC, PlayStation 4 and Xbox One. ![]() Perhaps this is something that'll change with precision farming.You can also find out which are the most popular and high-rated games, as well as the DLC that has been added by GIANTS Software themselves.īear in mind that mods are available on all of the consoles which FS22 is available on. So why not have this working the way lime does? I read somewhere on the forum that real farmers don't really use the mulcher every season. Perhaps the bank could give you a choice on equipment they need to take or offer you to lease the stuff while also repaying the bank.įor example to be able to specify that I'd like to run the game on x25000 through november-december and then pause the game. A don't really know how that works in real life but I don't think anything happens at all if you go bankrupt in the game right now. On some maps there are nice, small fields around the farmhouse but really no way of growing and harvesting things there in a way that would feel realistic.Ī mod to simulate repossession of equipment would be nice. It would be really nice to have to handheld implements for really small fields. Get rid of the ghost driving my tractor and animate hands steering and legs pressing the pedals. If the weather is really warm directly after rain, then the delay would be shorter. The yeild penalty should be gradually removed depending on the weather following rain. There should also be a delay after rain when you're harvesting. Your crops should be able to rot or go bad in other ways if left unattended, or treated in the wrong way. Either in your workshop during off season, or for more crucial damage in the dealership workshop, for stuff that would render your vehicle inoperable. Since stones can impact the repair value then why can't ramming your tractor into a wall or colliding with a car do the same but with greater damage?Įven better would be specific damage to your vehicles that could be repaired in various ways. ![]() The number of miles/km's to it and most of all what you do with it, is what should matter. Repairs should definitely not be simply linked to the age of a vehicle. Seeds should be buyable and filled in your seeder/planter by specific crop and not the generic thing we have today. This would also give the game an element of strategy and planning that is lacking today. Not all crops would have to be mentioned or even affected by the price changes. ![]() Canola and oats are predicted to remain stable and cornprices are likely to drop next year". For example "The Farmers Association predict a huge demand for wheat next year. ![]() It would be really nice to have a message popping up with a prediction for next years prices so you could plan what you'll grow that year accordingly. It would also change when you can do certain tasks, some tasks would be easier with rain others harder or sometimes impossible (harvesting).ĭemand for certain crops should vary to some degree from year to year. This would make the game more challenging and not as predictable, some years would be really good, most average and some really bad. I really think the weather should have a huge impact on both how and when you do work on your farm as well as for crop yeild. The mods I'd like to see are all somewhat leaning towards realism as that's what I think the game is lacking today. ![]()
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